Developer: SN Mobile Technology Inc.
Publisher: SN Mobile Technology Inc.
September 18th, 2015
Rating: T (Teen)
Free to play
$0.99 Ad Removal
The core mechanics of ZombieBolt are simple: Move left or right to avoid the falling chunk of building. The problem is that, by level seven, it comes down faster than your fingers can move [or at least mine] when the gap is clear across from the last place you had to stand, there by leaving little if any time to react. This is more than likely done on purpose given you only have one life and in order to continue you are forced to watch a brief advertisement. It wouldn’t be so bad if it wasn’t maybe twenty seconds of gameplay before your imminent death kicks in, leaving you to sit through a video longer than your playtime for that round if you want another shot at getting further.
You could remove all ads for ninety-nine cents (US), but ad removal is literally all it gives you. Plus, chances are you’ll be bored of the game before the advertisements really start to get to you. If doing so unlocked an extra mode or two, slowed the collapsing building a bit such as through implementing difficulty modes, or even just came with the standard three continues at the bare minimum, it would be worth it, especially for Google Play achievement hunters looking to reach that nineteenth level. However, for casual gameplay, it just doesn’t offer anything substantial for such a basic application.
While it plays well, and the graphics are alright, ZombieBolt doesn’t really offer much at all. It’s just the one core gameplay mechanic over and over, and come your tenth death you’ll probably grow weary of buildings falling faster than your thumbs can move. As mentioned there is Google Play elements including leaderboards, which score based challenges with friends can salvage the game a bit longer if anyone you know happens to play it, as well as level-based progression achievements, two or three of which are the only ones that seem plausible to obtain at this point as, after level seven, it all seems more like a crapshoot. Later levels leave your success based on luck of the placement of the opening than skill. Even standing dead center ()if you can get there in time) offers little to no reprieve for those looking to best their previous run. It’s free if you want to sample it, but chances are you’ll only enjoy it for a minute or two before looking for something else to play.
|Overall Score: 4/10