When it comes to Bandcamp, there’s a slew of new metal material popping up every single day. Once in a while, I happen across something that, even though not in my review que or submitted for consideration one way or the other, I feel should be given some attention, whether it positive or negative. This week, I opted to inform the masses about the Nachtgnosis Records digital and vinyl reissue of Griftegård‘s 2009 debut full-length opus, Solemn • Sacred • Severe, simply because it’s great to see this one available once more, even if it is in a strictly limited physical run.
When it comes to Bandcamp, there’s a slew of new metal material popping up every single day. Once in a while, I happen across one that, even though not in my review que or submitted for consideration one way or the other, I feel should be given some attention, whether it positive or negative. In this case, I happened upon a band called Cobentrice, who have unleashed their debut full-length album, Switch Dementia, through Narcoleptica Productions.
Circus peanuts? For Christmas? Who dares bring this drek into this apartment?!
Star Sky is the latest mobile title/port from developer Mårten Jonsson, better known for Meadowland and But the Paint a Universe. This new entry, released under the JMJ Interactive monicker, presents another casual walking simulator that focuses greatly on atmosphere more than gameplay. This one has also been released for PC users on the Steam marketplace through AGM Playism, a distributor known for issuing titles like One Way Heroics, D4: Dark Dreams Don’t Die, Unholy Heights, and many more. But, with many a digital marketplace oversaturated with walking simulators, both in high and low quality, does this new offering have anything to really justify throwing your money at, or is it one of the less memorable experiences you’ll have on either location for the style it presents itself as?
When it comes to the Steam Greenlight program, there’s a lot of crap that somehow manages to make it onto the digital store shelves. However, none quite as literal in that concept than Freedom Poopie. It was developed by Electroplastic Games, which was greenlit on that very program. Intentionally or otherwise, this cheeky one-joke game approaches the gripes of quality control in released games on Steam by allowing the player to actually navigate the pipelines as a cute mound of poop. But does it at all hold up beyond that one joke, or does this game only exist to beat that punch line into the ground, followed by your controller and keyboard?
I recently got in touch with the trio of developers known as Tomorrow Corporation, and they were kind enough to shoot a review key of their latest title, Human Resource Machine, over for some coverage. While visually the same as their last entry, Little Inferno, this title winds up being something largely different in comparison, leaving behind the fun pyro antics and deep story line for that of a mail room clerk climbing the corporate ladder with an additional background story line that is (hopefully) just as deep. But, after having played around with a few stages, I figured I’d share what I thought about it before the game drops, and explain why this title wasn’t what I initially thought it would be.