Long Beach, New York’s independent comic publishing company Terminal Press was started back in 2001 by Brian Ferrera. It’s best known for Toxic Teddies, 2008’s Candy Stripers, not to mention has worked with Nuclear Blast Records with Dimmu Borgir and Exodus. For the end of 2015, however, we are greeted with the first game release for the company: Death Goat. A throw back to the classic days of arcade shooters, the game has just released on PC through Steam, but was initially released in 2013 through Nocturnal Studio for the Xbox Live Indie Games marketplace. But does this romp through gritty metal landscapes worth checking out, or is it far from an impressive debut under the monicker?
Star Sky is the latest mobile title/port from developer Mårten Jonsson, better known for Meadowland and But the Paint a Universe. This new entry, released under the JMJ Interactive monicker, presents another casual walking simulator that focuses greatly on atmosphere more than gameplay. This one has also been released for PC users on the Steam marketplace through AGM Playism, a distributor known for issuing titles like One Way Heroics, D4: Dark Dreams Don’t Die, Unholy Heights, and many more. But, with many a digital marketplace oversaturated with walking simulators, both in high and low quality, does this new offering have anything to really justify throwing your money at, or is it one of the less memorable experiences you’ll have on either location for the style it presents itself as?
When it comes to the Steam Greenlight program, there’s a lot of crap that somehow manages to make it onto the digital store shelves. However, none quite as literal in that concept than Freedom Poopie. It was developed by Electroplastic Games, which was greenlit on that very program. Intentionally or otherwise, this cheeky one-joke game approaches the gripes of quality control in released games on Steam by allowing the player to actually navigate the pipelines as a cute mound of poop. But does it at all hold up beyond that one joke, or does this game only exist to beat that punch line into the ground, followed by your controller and keyboard?
When it comes to games from Devolver Digital, it’s almost a no-brainer that what lies in wait for the gamer is something good. Unlike much of the cheaper, or even high-ticket titles flooding PCs today that either look and/or play bad, are asset flips, or are just carbon copies of largely successful titles, this publisher is known for putting out one memorable title after another on the digital gaming platform that is Steam. This time around we have Downwell, a small title from new independent development team Moppin. But does this debut venture/nod to the glory days of the eight bit gaming era stand as one worth checking out, or is it nothing more than a waste of your money?
From SN Mobile Technology Inc., makers of Fantasy Defenders, comes the arcade style mobile game ZombieBolt. This is yet another free to play title that hit the mobile marketplace recently, and those hungering for achievements in the Google Play world will probably overlook this short little title. At the time of writing this review, the application is at version 1.05, which seems to have only optimized the ads, which are already fairly bountiful. But is the game in between the random advertisements any fun, or is the fee to remove the ads the best option here?
Cosmic Rocket Defense stands as the debut PC title from developing team Alien Sync Interactive. A modern take on the simplistic arcade cabinets of old, this title had made its way on the Desura gaming marketplace, and most recently the Steam digital store by way of the greenlight program they have. It was picked up for digital distribution through Black Shell Media, who have been unleashing a good number of titles as of late. However, this one seems to have slipped by the radars, finding very little attention. In fact, at the time of writing this, there’s only two reviews posted for the Steam version, one positive and one negative. So, what’s the verdict, then? Is it a fun little game that you need to play right away, or does it need a lot of work before you can justify the hefty price tag of four dollars (US currency)?