Games

Review – Horizon Shift (Apoch Plays)

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Flump Studios is no stranger to bullet hell style video games, though it seems to be a recent shift in development. Most of their titles have been designed for the Xbox Live Indie program, and a number have made their way onto the Windows Phone Marketplace as well. Among them are titles like Pressured and the Retro Racer series, but the title they are most known for is Super Killer Hornet: Resurrection on Steam, a different variation of the original Super Killer Hornet on the first of those digital store fronts mentioned. Like that release for the PC, the team find themselves working with Kiss ltd. to unleash a brand new platforming shooter in a similar vein titled Horizon Shift. But does this simpler take on the style work out for the gamer, or is it just a colossal mess?

Review – Dodge

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Despite all the advancements in gaming today, the indie development world still manages to turn out some fairly simple games for those looking for a breather from the big name franchises of today. This is the case with Dodge, an Action/Puzzle style title from independent publisher and developer named Yokcos. According to the official blog, it’s a game that was “crafted in forty eight hours” through Game Maker, as well as SFXR to create the audio. The venture has received a fair deal of praise from users and the media alike for being an example of “minimalism” in a complicated world, but does Dodge have anything to offer gamers today, or is it actually something far more pointless?


Early Access – Ubermosh

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Walter Machado, developer of last year’s PC Action title Gearcrack Arena, returns with a brand new venture simply titled Ubermosh. While the follow-up release isn’t quite done, Walter has gone ahead and made it available through Steam as an “Early Access” purchase at a nice budgetary cost of two dollars US (cheaper if you picked it up on sale around the time of launch). But, what exactly is it, and, even at this point in development, is it anything worth keeping an eye on?


Review – Fly in the House

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Fly in the House is an independent First Person Shooter style Action Simulator by developer EmkeyGame (Mykhail Konokh), who was responsible for 2014’s Inside the Gear. Unlike that physics-based puzzler, this new outing finds you doing what we all find to be one of the most frustrating events in our lives: Killing a fly that somehow got inside. It’s a small game that has been picked up by KISS Ltd. for digital distribution in March of this year. But is this follow-up outing worth the price, or is it far more infuriating than the real thing happens to be?

Review – Social Justice Warriors

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In recent years, debating on-line in the name of “justice” has not only become a norm throughout the internet, but has also become the center of hot button topics in pop culture and news organizations. Of course, it was only a matter of time before someone tackled the concept of keyboard warriors and turned it into a game. Enter: Social Justice Warriors. Nonadecimal Creative present this casual independent RPG/Simulation title that pits one of these social justice individuals against hordes of trolls looking to wreak havoc in r/. You are the voice of sanity in this offering, but if is as positive a message about society today, or does it just paint itself to be nobler than thou in the most insulting of ways possible?

MorningStar: Descent to Deadrock

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MorningStar: Descent to Deadrock is one of the latest point-and-click adventures to hit the PC/Steam marketplace. However, this independent title is one that may very well sneak under many a fan of the genre’s radar. It was developed by the relatively new studio Red Herring Labs (Nocran Space), which was then picked up for distribution through Phoenix Online Studios. The game itself is touted as being in the category of “Atmospheric First Person”, placing you in a nightmarish struggle to escape an alien planet in one piece. It also happens to be a remastered version of the older PC title MorningStar. But does this updated entry stand as a good modern take on the style, or is it nothing more than recycled cliche’s that are far from enjoyable?